Redesigning Team Collaboration
How I helped teams add 150+ users without the busywork
Product Designer
8 weeks
Web Design

The Story
The Challenge
The existing invite flow had four compounding problems:
Of all the organizations we hosted on our dashboard, I learned that 85% of them had been set up by internal members and the other 15% were set up with the assistance of an internal Pison member.
This was a big problem. If people couldn’t set up their organizations, they couldn’t even use the product we worked so hard on.
Research
I approached this with three parallel tracks: user research, competitive research, and iterative design reviewed with stakeholders.
I talked with five current users to understand how they used the feature, how long it took them, and where the friction was worst. I conducted one moderated interview, three unmoderated, and one interview reflection.
What came back was clear and consistent:
I designed three rounds of solutions and reviewed each with the Chief Product Officer, a Product Manager, and a Software Engineer, refining until we landed on an approach the group was confident in.
The Solution
I designed a bulk-add feature deliberately consistent with the patterns users already knew from Google Drive and Figma, prioritizing minimal clicks and time on task.


Key Improvements Shipped
Simplified invite flow
Reduced the amount of information customers had to enter before inviting teammates.
Bulk-add with better feedback
Added helpful, correctable error messages before users sent invitations to the wrong address.
Group role assignment
Made it possible to assign roles to multiple invited teammates at once.
Impact
Improvements to time on task, human error, and proper product usage.
Time on task improved dramatically: what used to take 35 to 60 seconds per individual profile became bulk-adding around 50 users in under six minutes.
The redesign also gave us room to design for human error, surfacing feedback to users before mistakes happened, rather than after.
The clearest signal of success, though, was behavioral: Pison team members, including the CTO, no longer needed to circumvent the setup process for customers. After launch, no new organizations required internal assistance to get set up, a complete reversal of the 85%/15% split that motivated the project in the first place. It gave both internal team members and customers far more confidence in the product.